#WWE 2K10 MOVESET PRO#
Matt, Nick and Dustin would be involved in their very first professional match at an Alternative Wrestling Show/C4/Revolution Pro joint event that was held on August 8, 2004. Matt attended the school with his good friend Dustin Cutler and the two would teach what they learned to their friends back home. At the age of 18 or 19 Matt began his professional wrestling training in La Mirada and City of Industry, California at the Revolution Pro Wrestling School called Rudos Dojo, training primarily under Ron Rivera (The American Wild Child), Disco Machine, Scorpio Sky and Super Dragon, among others. When Matt was 16 years old, Nick 12 and Malachi 10, the family put a wrestling ring in their backyard and in the ring the three brothers taught themselves and impersonated what they saw on television. Professional wrestling career Training and debut Matt married his girlfriend of five years in November 2008. They stayed there for nearly 18 years before moving to Hesperia, California, where they reside to this day. Matt and Nick were born and raised in a Christian family, living in Rancho Cucamonga, California. They have an older sister Donajoi and a younger brother Malachi, who is also a professional wrestler. Matt was born on Maand Nick on July 28, 1989. The Massies were both born in Montebello, California. 2.9 Total Nonstop Action Wrestling (2009-2011).2.5 World Wrestling Entertainment (2008).2.3 Pro Wrestling Guerrilla (2007-present).However, note that this ability consumes momentum bar, which is the most important factor for 90% of matches, so **ONLY** use it when you know what you are doing. **Ring Escape** - Comes in handy for triple threat matches or any harsh situation where you get taken down and need to get up fast. This is a pretty useful ability if you need your opponent out of the ring to get a Count Out win or anything related to out-ring stuff. **Hammer Throw** - At some matches you will be facing really strong opponents that take a lot of time to win via Pinfall, regardless the difficulty you are playing on. **Dirty Pin** - The most important ability of them all, most matches you will be winning via Pinfall, the Dirty Pin ability comes to play since you can use it to avoid any kind of Rope Break in case your opponent lands on a bad spot. That's it for the basics, later on i will be updating this post with a video showing how it's done on 1v1 matches. Neckbreaker 5 or Pushing (if you have unlocked) for bothįinishers - Wheel Kick and High Impact Uppercut. Most of your wrestler move-set can stay as default, the only relevant moves to be changed are the following:īe sure to have 2 fast taunts and 2 long taunts.įor me i use Longhorn, Goldust 3, Raise Arm 3 and Hold Up 2.Ĭhange all directional attacks to Gut Kick 1 However, note that this ability consumes momentum bar, which is the most important factor for 90% of matches, so ONLY use it when you know what you are doing. Ring Escape - Comes in handy for triple threat matches or any harsh situation where you get taken down and need to get up fast. Hammer Throw - At some matches you will be facing really strong opponents that take a lot of time to win via Pinfall, regardless the difficulty you are playing on.
The following abilities are the only ones that really matters for a speedrun, you may include others just for optional purposes:ĭirty Pin - The most important ability of them all, most matches you will be winning via Pinfall, the Dirty Pin ability comes to play since you can use it to avoid any kind of Rope Break in case your opponent lands on a bad spot. While in Super Heavyweight class, it allows you to maximize all offensive attributes up to 100, which makes very trivial for 1v1 matches. This small guide will be covering the best options for your created wrestler, such as wrestler attributes, move-set and everything that makes a difference for speedrunning:īe sure to create a wrestler with the Super Heavyweight class, you can change this option anytime at the Roster Application Screen (the one that you change his name, hometown, etc).